That's right, I've jumped on the bandwagon and bought Wii Fit, and I couldn't be happier. Wii Fit is the latest pet project of Shigeru Miyamoto, creator of Mario, Zelda, Pikmin, Star Fox, Donkey Kong, and world peace (okay maybe not...but he could.) The game comes packaged with the Wii Balance Board, the latest in an already long line of Wii peripheral attachments that include the Nunchuck, Classic Controller, Wii Wheel, Wii Zapper, and countless third party Wii Sports attachments. As annoying (and expensive) as it sounds, it brings a tear to my eye as I remember the days of the NES Zapper, NES Advantage (used to control the Statue of Liberty in Ghostbusters 2), NES Power Pad, R.O.B. the Robot, and the Power Glove ("it's so bad.")
Lucas: the only human to ever succeed at a game using the Power Glove
While seeming like a simple gimmick, the board is actually a well-made and very accurate weight and center-of-balance measuring device. The software itself is no joke either...it works. Sure, I still run and swim on a regular basis and it definitely won't replace a good weight set, but the exercises it does have work. It has several modes, allowing you to do a body check, keep a log of activities done during the day, and set goals for yourself. As a fitness coach it does pretty well. The little Balance Board character that talks to you is encouraging; scolding you when you skip a day and complementing you when you drop weight or earn a lower "Wii Fit Age." The yoga is fun to do, and provides some welcome stretching. I've always been curious of yoga, and this kind of helps me get into it without buying a tape set. The strength exercises are very good, for the most part, the "push ups with side planks" are hell, which is good for a complete work-out-nut-job like myself.
Push ups and side planks, harder than you think...
The game tracks your progress and rewards you for achieving goals
The best part of this simple system of positive reinforcement for fitness is that it appeals to a wide audience, not just those falling into the "gamer" stereotype. My girlfriend gladly plays Wii Fit, and it has become her "gateway game" of sorts. Because of Wii Fit, I've convinced her to be my thesis guinea pig and play Legend of Zelda: Link to the Past as part of my research on operant conditioning in gamespace and games.
That, however, is another story for another time...
2 comments:
This might be a stupid question or some thing you yourself may not know yourself; but how does the "Wii Fit Age" concept work ? Is it just BMI or a combination of factors ?
I think it's your BMI (which is kind of innaccurate since it doesn't take body type into account...I'm "overweight" according to the game but but I have a lot of muscle from swimming) and the results of your performance in balance tests. I don't always take the age into account.
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